Silicon Dreams Studio
Formerly | Silicon Dreams (1994–1996) |
---|---|
Company type | Subsidiary |
Industry | Video games |
Founded | March 1994 |
Founder | Geoff Brown |
Defunct | 3 September 2003 |
Fate | Liquidation |
Successor | Gusto Games |
Headquarters | , England |
Key people | Gavin Cheshire (managing director) |
Number of employees | 55 (2003) |
Parent |
|
Silicon Dreams Studio Limited was a British video game developer based in Adderbury, England.
History
[edit]Silicon Dreams Studio was founded by Geoff Brown in March 1994 as the in-house development team for video game publisher U.S. Gold, also founded by Brown, and became part of the CentreGold umbrella. In April 1996, the entirety of CentreGold (including Silicon Dreams) was acquired by Eidos Interactive for £17.6 million.[1][2] However, in December 1996, Brown re-acquired a 75% share in the Silicon Dreams label for at least £500,000, and merged it into a new, legally incorporated entity, Silicon Dreams Studio, which became a subsidiary of Geoff Brown Holdings (later renamed Kaboom Studios).[3] In August 2003, Kaboom Studios, facing financial difficulties, closed down sister studio, Attention to Detail, which led media to expect similar to happen to Silicon Dreams Studio.[4] Silicon Dreams Studio entered liquidation on 3 September 2003,[5] laying off all of its 55 employees and cancelling the in-development Urban Freestyle Soccer.[6] A successor to the company, Gusto Games, made up from eleven former Silicon Dreams Studio staff, was announced in October 2003.[7] Gusto Games went on to finish work on Urban Freestyle Soccer, which was released in December 2003.[8]
Games developed
[edit]Year | Title | Platform(s) |
---|---|---|
1996 | Olympic Soccer: Atlanta 1996 | 3DO Interactive Multiplayer, MS-DOS, PlayStation, Sega Saturn |
Olympic Games: Atlanta 1996 | 3DO Interactive Multiplayer, MS-DOS, PlayStation | |
1997 | Soccer '97 | PlayStation |
1998 | Chill | |
World League Soccer '98 | Microsoft Windows, PlayStation, Sega Saturn | |
Michael Owen's World League Soccer '99 | Microsoft Windows, PlayStation | |
1999 | UEFA Champions League Season 1998/99 | |
Sega Worldwide Soccer 2000 | Dreamcast | |
2000 | UEFA Champions League Season 1999/2000 | PlayStation |
Sega Worldwide Soccer 2000: Euro Edition | Dreamcast | |
Dogs of War | Microsoft Windows | |
Michael Owen's WLS 2000 | Nintendo 64 | |
UEFA Dream Soccer | Dreamcast | |
UEFA Champions League Season 2000/2001 | PlayStation | |
2001 | Lego Island 2: The Brickster's Revenge | Game Boy Advance, Microsoft Windows, PlayStation |
2002 | UEFA Champions League Season 2001/2002 | Microsoft Windows, PlayStation 2 |
Football Mania | ||
Island Xtreme Stunts | Game Boy Advance, Microsoft Windows, PlayStation 2 |
References
[edit]- ^ "EIDOS PROPOSES TO TAKE OVER CENTREGOLD". www.telecompaper.com. Retrieved 4 June 2017.
- ^ ""It felt like robbery": Tomb Raider and the fall of Core Design". arstechnica.com. 31 March 2015. Retrieved 4 June 2017.
- ^ "SILICON DREAMS TO BE 75% ACQUIRED BY NEW FIRM". www.telecompaper.com. Retrieved 4 June 2017.
- ^ "ATD goes to the wall; Kaboom in crisis?". gamesindustry.biz. September 2003. Retrieved 4 June 2017.
- ^ "Further woe for UK development as two more shut their doors". gamesindustry.biz. 3 September 2003. Retrieved 4 June 2017.
- ^ "Kaboom goes into receivership; Pivotal for sale". gamesindustry.biz. 9 September 2003. Retrieved 4 June 2017.
- ^ "Silicon Dreams veterans launch new studio with Gusto". gamesindustry.biz. 17 October 2003. Retrieved 4 June 2017.
- ^ "Fund4Games – A new funding model for development?". gamesindustry.biz. 17 February 2004. Retrieved 4 June 2017.